Victory at Sea Ironclad is the exciting game of naval RTS combat set during the American Civil War. Bringing an epic approach to real time strategy war gaming, search and destroy enemy fleets across an open world sandbox in a desperate attempt to change the course of history.
To play Ironclad with this latest patch before it goes live to everybody, right click Victory At Sea Ironclad in your Steam library, click "Properties...", and click the BETAS tab. From the dropdown menu, choose "firstlook". There is no password required.
Gameplay:
States in which all ports are held by one faction have a 5% bonus to resource generation.
Fleets with immobile ships can still slowly move, as long as the fleet has at least one mobile ship.
Coastal guns prioritise firing on ironclads in autoresolve calculations.
The direction in which fleets start a battle better reflects the way they were heading.
Status effects granted by actions such as Master of the High Seas do not stack.
Fleets are better at avoiding hostile ports when they wish to avoid combat.
Improved enemy ships' ramming behaviour.
Stricken ships sink more quickly.
Ships are less able to tilt at extreme angles.
Bug Fixes:
Empty region structure slots correctly show all buildable structures after switching between different ports.
Fleet counters show the correct ship model after loading a saved game with the fleet docked.
Blockade runners are more inclined to run rather than stay and fight.
Removed some obsolete controls from the keybinding options.
Fixed the rotating ship models sometimes overlapping on the shipyard panel.
Fixed a bug potentially causing an existing fleet to disappear upon the launch of a new fleet.
Wood armour is correctly labelled as so on the fleet screen.
The tooltip showing resource totals for each side displays the correct values.
UI:
Added a togglable overlay to the map, showing which factions control each state.
Troop count shown on UI includes the additional troop strength granted by forts and barracks.