TICKDOWN is a fast-paced FPS where you have two real-time hours to locate and defuse a weapon of mass destruction. Use the powers of Water, Earth, Fire, and Air to fight your way through hordes of deadly enemies to reach your objective.
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[*] Added 100% ending and a post-game difficulty Fire-themed final boss ([b]PYRE_8[/b]) for it
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[*]100% model accuracy is required to unlock it (requires 0 deaths, defusal, and a secret in "Factory of Void")
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[*] Added a book called "Interdimensional Checkmate" as the reward for Deathwish #5, explaining a certain character's thought process behind the 100% ending
[*] Added a post-game difficulty Ice-themed boss ([b]Icelet[/b]):
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[*] Unlock it through a secret in "Weapons Foundry"
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[*] Brightness now ranges from 10 - 100 instead of from 1 - 10:
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[*] If you played previously you will need to reselect the brightness by going to the Display Settings menu (the old default value was 5, the new one is 50)
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[*] Various fixes
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Future Roadmap:
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[*] Release a game balance modding tool
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