Hotfix v1.0.101.1

Another Crab's Treasure

In a vibrant undersea kingdom on the verge of collapse, a hermit crab embarks on a treasure hunt to buy back his repossessed shell. The second game from AGGRO CRAB.

[h2]General[/h2] [list] [*] ⭐ Added a cap to certain force values in Kril's physics, preventing or at least MASSIVELY reducing instances where Kril would get launched into the void by a strong enemy attack. [*] ⭐ Entering an Moon Snail Shell now checks ALL your achievements, solving issues where save files that had previously collected broken achivements would not be able to obtain them retroactively. [*] Fixed several physics issues relating to Topoda's boss fight that could result in the player getting pushed through the terrain or other weird behavior [*] Fixed instances where your shell wouldn't be properly insured when respawning at a Moon Jelly or an area entrance. [*] Additional tough enemies in Open Ocean now die permanently when killed [*] Fixed several places where the player could get stuck on geometry or wind up out of bounds in the Expired Grove [*] Several fixes to floating sand crates in Slacktide [*] Fredrick can no longer be re-bought for 1 microplastic when dismissed, now costs 3000 [*] Nemma and Konche will now properly leave their spot at the start of the Sands Between as the plot progresses. [*] Fixed SFX functionality on a certain colossal late-game boss. [/list] [h2]Balance[/h2] [list] [*] Puffer Quill Stowaway ATK buff reduced from +10 to +5 (Sorry! It was fun while it lasted) [/list] That's all for now! Hope you enjoy!