Suit up for massive mecha mayhem in War Robots: Frontiers. Construct and pilot mechs, squad up, and unleash your power in epic online battles.
Attention, Pilots! The following hotfix will be deployed for War Robots: Frontiers and available following a short period of maintenance on November 12, 2024.
[h2]General Fixes & Improvements[/h2][list][*]The second Tutorial match has been removed. Players now need to complete[b] three instead of four[/b] Tutorial matches.[list][*]Player progression has been adjusted accordingly. Players will now reach Level 4 after completing all three tutorial matches.[/*][/list][/*][*]The win conditions for the first Tutorial match have been adjusted. Players now need only half the points to achieve victory.[/*][*]Improved performance for fire-based Abilities and Weapons such as Harpy’s “Firestorm” and both Weapons “Lighter” and “Incinerator”, increasing the game’s performance.[/*][*]When using “Cloaking Drive”, visual effects from other Abilities are no longer visible on the Robot.[/*][*]The Pilot Talent “Fortified Shields” has been renamed and reworked.
Its new name is “Boosted Shields”.[list][*]When using a Defensive Ability, the shield deployment is 25% faster for 5 seconds.[/*][/list][/*][/list][h2]Bug Fixes[/h2][list][*]Fixed a bug where the “Overwrite Current” button was always disabled when making changes to a Robot Build.[/*][*]Fixed a bug where the projectile speed for “Flashbang” was too slow.[/*][*]Fixed a bug where the rays from the weapon “Gozer” were not visible when being shot from behind.[/*][*]Fixed localization issues with the subtitles of the Pilot Marcus.[/*][*]Fixed a bug where the Pilot Talent “Gear Guard” would activate, even when some Abilities were not on cooldown.[/*][*]Fixed a bug where the Pilot Talent “Aggressive Negotiations” was constantly active. The Talent now only activates after meeting the corresponding trigger: Increases Shield Durability by 20% for every 200,000 damage you deal.[/*][*]Fixed a bug with the ability “Fuel Thief”. When active, it now takes 0.12 units of Fuel per second instead of 0.5 units.[/*][*]Fixed a bug with the ability “Homing Missile” that could cause them to become unusable when used alongside “Repair Drone”.[/*][*]Fixed a bug where the projectiles of the weapon “Halo” would register hits, but could not be seen.[/*][*]Fixed a bug where the Pilot Talent "Intrepid Pilot” would provide a higher damage bonus than intended. It now provides the intended 6% increased damage.[/*][*]Fixed a bug where projectiles of the ability “Echo Burst” would deal more damage in the center of the explosion. Damage is now equal within the whole explosion radius.[/*][*]Fixed a bug where Robots could sometimes spawn inside walls on the map “Fissure”.[/*][/list]
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