Wild Indigo Ranch is a cozy cowboy-life RPG for 1-4 players. Start a new life on the prairie, explore the frontier, build the finest ranch in the West, and ride into the sunset.
Howdy cowpokes,
We have a new hotfix out - [b]1.0.62p[/b]
Here's a list of all the fixes and changes:
[list]
[*] Fixed an issue where clients in multiplayer games would get stuck when interacting with mounts
[*] Fixed an issue where the "input legend"-bar would cover up other pieces of UI
[*] Annabelle now sells a recipe for a Drywood Bookshelf, which can be used to share recipes in multiplayer
[*] The potted cactus can now be placed more freely
[*] Fixed an issue where deer wouldn't drop deer hide
[*] Changed requirements to the Plantorama ledger task
[*] Deconstructing painted buildings should now return the correct resources
[*] Fixed issues where some ledger tasks would start quests without an initial quest step
[*] Fixed issue where the balcony guardrail recipe would teach you the wrong thing
[*] Fixed issue where some barn elements wouldn't register correctly
[*] Fixed issue where "The Blacksmith" quest would never complete
[*] Fixed an issue related to helping the deputy
[*] Jacques now sells a sawmill recipe
[*] Improved where the player and backpack can spawn, to reduce issues where the backpack is unavailable
[*] Added an "unstuck" button to get you out of buggy situations
[*] Fixed issue where Frank would acknowledge killing Nemesys incorrectly
[*] Fixed an issue where picking up certain items would prevent the same file from loading correctly
[*] Import more localization
[*] Fix the issue where the player wouldn't immediately be prevented from walking around after activating a teleport point
[*] Changes to Sir Lorries's act
[*] Remove stagecoach from Alice's vendor data
[/list]