Hexworld is a tactical autobattle RTS where you control the travelling kingdom-island, manage your tiles, collect and upgrade buildings, crash into other islands and watch your rare precious giant golem inevitably fall off the cliff on his way to the front lines.
[img]{STEAM_CLAN_IMAGE}/43335260/0d8bd034c80e8964193af353c192cd7248caec72.jpg[/img]
[i](in-game cursor concept art)[/i]
[h3]Better mouse interactions feedback:
[/h3]
- Added new in-game cursor that changes for different actions (drag-drop, spells)
- Added settings option to switch back to system cursor
- Added hexagon hover indication in Kingdom Editor and during the play
- Added hexagon highlight when a spell is picked
[h3]Misc:[/h3]
- Tweaked Aether Map nodes to have less jittery animation
- Sacrifice hexagon action can not be applied on a hexagon with enemy golems
- Less overlapping sound effects on level completion, especially in boss levels
- Player castle now should ignore all movement input when captured by another team, player still can use spells but not 'detach' action
[img]{STEAM_CLAN_IMAGE}/43335260/3d0cae6983b3172268e0eba4cea956656b2156b2.gif[/img]
[i](spell related highlight)[/i]