Hawken Reborn Patch Notes: ver 0.5.0.1

[h2]GENERAL[/h2] [list] [*] Enforcers have been rebalanced so that solo players have a better chance of destroying them. [*] The Raptor Enforcer has been added back into the game. [*] At TL 60, there is a chance to spawn either the Raptor or the Guerilla Enforcer. See updated Codex picture in-game for details. [*] There is now an option in the Settings Menu to disable notifications across the front end. [/list] [h2]COMPONENTS[/h2] [h3]Ferrox Mech[/h3] [list] [*] Rebalanced to be stronger across the board to meet its Hero Component status. [*] HULL HP and Shield values have been increased. [*] The Ferrox recoil MOD tree attribute has been replaced with Maximum Shield Strength. [/list] [h3]Centurion Mech[/h3] [list] [*] Fixed a bug where the Centurion mech’s textures were glitching when you swapped bays or front end screens. [*] Removed the Centurion VFX due to issues found when playing in First person. [/list] [h3]Cliffhanger Thurster[/h3] [list] [*] Lowered the brightness of the thruster VFX which was causing issues for players in third person view. [/list] [h2]BUGS[/h2] [list] [*] The player TL no longer changes incorrectly if players join during a short period as the session is loading. [*] The player TL can be zero in a multiplier session. [*] Fixed a bug where textures were not showing correctly for the Cliffhanger Thruster. [*] Fixed a bug with the Minigun where if players modded a non TL attribute, the weapon could not achieve a TL of 76. [*] Fixed a bug where the MMAL’s SFX could be heard all over the game world. [*] Fixed a bug where doors and gates would appear open whilst leaving the collision in a ‘closed’ state for players who joined after an engagement that contained doors or gates spawned into the world. [*] Fixed a hole found in the game world geometry in Zone A. [*] Closed off access to the Korolev Pass area as it is not ready for exploration. [/list]