Return to the world of high-octane mech combat in Hawken Reborn. Construct your ultimate war machine and shoot your way through hordes of enemies to uncover the mysteries of Ilall in this brand-new Free-to-Play PVE mech game.
Hey Pilots,
Hawken Reborn Patch 0.1.1.0 will be landing next week, getting players into the action earlier with an overhauled onboarding experience and an array of bug fixes! Check out our latest [url=https://steamcommunity.com/games/705040/announcements/detail/3689062305051709652]Dev Blog[/url] for all the goings on, and make sure to drop by the [url=https://HWKN.link/Discord]Discord[/url] to leave any and all feedback you have for Hawken Reborn.
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[b]Bugs
[/b][list]
[*]Muffled audio should no longer occur if your game instance rejoins after being disconnected.
[*]A hangar bug deactivating the Start Contract button after repairing a destroyed mech has been fixed.
[*]Adam Slek will no longer freeze during mission six.
[*]Adam Slek will no longer shoot backwards during "Use of Weapons".
[*]Barriers can no longer be traversed over.
[*]The laser gate to Wyndham Moors should no longer be breachable.
[*]During the first Story Mission (Starfall), the shield animation should no longer get stuck upon spawning in.
[*]Enemy nameplates and health bars should no longer disappear.
[*]Fixed a bug that allowed two instances of the game to be played by the same account on separate devices.
[*]Fixed a bug that caused an infinite load notice in the hangar during repair sequences.
[*]Fixed a bug where VO text disappeared from the M-PAD dialogue box in some instances.
[*]Game load screen with the Hawken Reborn logo should no longer stay stuck when first connecting to a server.
[*]Havn should not keep shooting after all enemies are defeated on story mission two.
[*]Players will no longer experience a game freeze after completing story mission six.
[*]The drone that blocks progression by not dying during mission five now disappears as intended.
[*]Underground drone during "Dangerous Games" now appears as normal.[/list]
[b]Gameplay[/b][list]
[*]All front end tutorial prompts in the hangar have been disabled.
[*]Enemy difficulties should now be balanced to Player Threat Level.
[*]Resnode locations and their resources dropped have been balanced.
[*]Resnodes will now drop resources appropriate to their name and appearance.
[*]Balanced material drop rates to more effectively factor in a mech's TL when certain materials are dropped.[/list]
[b]Graphics[/b][list]
[*]Frame rate cap increased to 60, 90, 120, and 144 FPS
[*]Volumetric fog by default should no longer make the world look dull and flat.
[*]Misc. mech clipping issues resolved in certain areas of the Refuge.
[*]Resolution will remain the same when changing between windowed and fullscreen mode.
[*]The application window can no longer be resized to any size.
[*]There should no longer be blurriness when switching from windowed mode to fullscreen mode.[/list]
[b]Patrol Mode[/b][list]
[*]Patrol Mode is now accessible after playing the first Story Arc mission and is accessible through the hangar menu.
[*]Mission Director should give previously completed missions less frequently in Patrol Mode.
[*]Long Patrol Mode sessions should no longer crash.
[*]Threat Level should now increase at a faster pace.
[*]Total playtime in Patrol Mode should now display correctly upon exiting.
[*]Mission completed screens will now display schematics earned as intended.
[*]Patrol Mode now has a new narrative introduction when loading into it for the first time.
[*]Players should no longer be able to destroy the payload on the A Little Something Extra Patrol mission.
[*]The "Rearm Weapons" option in Patrol Mode should no longer display weapons with a full capacity.[/list]
[b]Quality of Life[/b][list]
[*]All cutscenes are now skippable.
[*]Enemy difficulties should now be balanced to Player Threat Level.
[*]During a LAN disconnection from the internet, the game should send players back to the title screen to avoid continued gameplay that results in lost resources.
[*]The application should now minimize when changing tabs.[/list]
[b]UI/Text[/b][list]
[*]Cockpit UI updated with a larger ammo counter and thicker health/shield bars for better visibility.
Settings can now be adjusted prior to loading into the first mission.
[*]Thrusters now display additional stats pertinent to their additional characteristics during different states of use.
[*]A range of Hangar visual tweaks to the UI were made for clarity, including a reduction in transparency of panels, and outlining mech stats.
[*]After reaching Pilot Level 25, players should no longer see the Level Cap Reached pop up window after the first time.
[*]Apply Settings and Reset Settings options have been added to the menu.
[*]Changing resolutions no longer requires cycling through different screen sizes until finding the desired choice.
[*]Enemies should no longer have small and unreadable health bars/nameplates.
[*]Front end mech stats should be easier to understand with clearer respective units of measure.
[*]Listening to an audio log will be better indicated on the screen.
[*]Replaced misc. placeholder text in the hangar.
[*]Reward names and icons will now appear correctly for story missions.
[*]The waypoint icon will be visible at all times on the radar.
[*]Various UI quality of life changes for better legibility and more intuitive placements.[/list]
[b]Miscellaneous[/b][list]
[*]Clipping has been fixed for various rocky structures around the world.
[*]During mission two, players should have sufficient resources for the Marathon thruster when reaching this part of the crafting.
[*]Players should receive their mission rewards appropriately when completing story missions.
[*]Repairing your mech should now have a cost as intended in the hangar.
[*]Greased some gears, cogs, thingamajigs and whatchamacallits to create a smoother ride for pilots.[/list]
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To stay up to date on all the latest Hawken Reborn news and connect with fellow pilots, join us at our official social media channels.
Discord: https://HWKN.link/Discord
Reddit: https://Reddit.com/r/HawkenReborn
Twitter: https://Twitter.com/HawkenReborn
Facebook: https://Facebook.com/HawkenReborn
Instagram: https://Instagram.com/HawkenReborn
YouTube: https://YouTube.com/@HawkenReborn
https://store.steampowered.com/app/705040/HAWKEN_REBORN?snr=2_9_100003_