Art: - Redraw the book cover and positive pages. - Reduce the size of gold coins. - Modify the pictures of Steam store and library to new ones. Game Experience: - Now swords will attack the nearest enemy respectively, instead of concentrating on attacking the same enemy. - Speed up the flight speed of swords. - Reduce the length of each game to 2 minutes. - Increase the damage of all weapons and special effects. - Cancel the rotation of gold coins. - Reduce the length and duration of the trailing special effects. - Reduce the gold coin multiplier required for weapons. - Reduce the enemy tracking speed. Performance: - Significantly improve the fluency. - Reduce the residence time of gold coins to 10 seconds. - Speed up the generation of enemies to 0.4 seconds. - Change the disappearance time of blood on the ground to 1 second. - Limit the maximum number of gold coins existing simultaneously in the scene to 15. Sound Effects: - The sound effects when six swords are shot are all different. - Cancel the sound effect of boss appearance. Bug Fixes: - Fix the problem that the boss will repeatedly appear on minions after death. - Fix the problem that enemies will be on the previous page after page turning. - Fix the problem that individual enemies are invincible after page turning. - Fix the memory leak problem caused by the superposition of timer dead loops. - Fix the offset between the mouse position on the left page and the sword. - After page turning, it automatically reloads to prevent lag and bugs.