The Holiday Update is here! Along with a list of new major and minor fixes. We hope you all enjoy the new content we have for you <3
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[h2]New Features[/h2]
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[*] [b]Grandma is now voiced in French and German[/b]
[*] [b]Festive celebrations have arrived in Gustum![/b] But the gifts are all gone?! Help out by finding the gifts and returning them in towns with festive trees. If you return all gifts to a tree, there may be a reward! Also, a new festive track has been added to radio, so make sure you tune in!
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[h2]Major Fixes[/h2]
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[*] Fixed the bug where the player would be dropped into the ocean when teleporting to new locations
[*] Items and furniture in truck should no longer suddenly disappear or lose collision
[*]Removed Gobo Gobo
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[b]Quests & Game Flow[/b]
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[*] Removed a duplicate collectible star that interfered with completion in frosty
[*] Fixed a bug where the Critic would not come to the truck
[*] Fixed a bug that could make you stuck in the Breezy Bay event at the Villa
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[h2]Minor Fixes[/h2]
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[*] Unstuck function has more valid destinations across all islands
[*] Fixed bugs related to loading localized recipe names
[*] Nitro boost has gotten a visual upgrade and a button prompt
[*] Fixed some Z-fighting on the truck dashboard
[*] Fixed background in quit game confirmation not supporting ultra-wide screens
[*] Fixed windmill cog sound being audible from far away when the scene was streamed in
[*] Fixed visual inconsistencies in the controller screen
[*] Fixed tools not returning to world if they happened to fall through the terrain
[*] Tasting a dish will only add a journal entry if the recipe has been discovered
[*] Ocean audio on Banamas is more accurate
[*] Various journal bugfixes
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[b]Optimisation[/b]
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[*] Reduced impact of intermittent CPU spikes from the ocean proximity check
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