First Duck Paradox Update!

Duck Paradox

Shoot bouncing bullets in this roguelike precision platformer killing corrupted ducks while searching for Dr. Paraducks’ beloved pet throughout the multiverse! To return to safety you’ll need to tackle difficult-to-master trials, run after run, earning upgrades, while maintaining your sanity!

[h3]-Controller Support![/h3] We are taking feedback to decide on the final button layout, but the whole game is playable with a controller! Menus still need mouse input, but we will add that later. We wanted to have players testing this as soon as possible :) [h3]-New Weapons![/h3] You can now find 2 special weapons hidden on some of the Levels. If you find them, you will unlock them permanently to use on any level! [h3]-New Enemy Type[/h3] Duck-Looking-Cannons will shoot bouncing bullets at you as well, be careful [h3]-Improvements to every single Level based on Player Feedback[/h3] Levels have some new secrets and have more of the fun stuff and less of the frustrating stuff [h3]-4 In-Development Levels for playtesting [/h3] There is a "secret" portal hidden in Level 1 where you can access these early prototypes of future levels. Please let us know what you think! Your opinion will shape what our next significant expansion will play like: the Disco Dimension Update. [h3]-New Visual Effects[/h3] Death feels better than ever... [h3]-New Sound Effects![/h3] Every single sound in the game has been improved! [h3]-Tons and tons of bug fixes[/h3]