Shoot bouncing bullets in this roguelike precision platformer killing corrupted ducks while searching for Dr. Paraducks’ beloved pet throughout the multiverse! To return to safety you’ll need to tackle difficult-to-master trials, run after run, earning upgrades, while maintaining your sanity!
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[*] New Hubworld Location: "The Lab" -- a "safe" place to experiment with upgrades and mechanics outside of a run!
[*] Balance adjustments to the Boss level for World 1: "EL Alicanteronte"
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[b]Upgrades[/b]
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[*] Added new B-rarity Duckling Upgrade: "Neo Duck" (Allows player to move faster while Krono-Time is active)
[*] Balance adjustments to a number of upgrades
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[b]Visuals[/b]
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[*] New Dash Pixel Art Animation
[*] New Triple Red Duck Enemy Pixel Art
[*] New Animated Background
[*] New Visuals and SFX for the 2 Cannon types (One of them is a Duck Butt)
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[b]A DUCKton of Bugfixes![/b]
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[*] Improved game stability and controller support.
[*] Improved version control for demo save files.
[*] And more!
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