Fight or Flight - 0.40.5.7 - 10/10 Floating wolves!

Fight or Flight

Battle Royale and Extraction that blends PvP and PvE, You are a operative that will drop into the infected region and attempt to recover artifacts and eradicate the infected.Each player is pitted against Zombies, Monsters and each other. Online or Single player for practice with bots!

[img]{STEAM_CLAN_IMAGE}/34023766/f3d8b4406c02a7e57ff6ad102854ef15d416fd2c.png[/img] Hi Guys, Here is this weeks patch with plenty of fixes to the most commonly reported bugs! We will be taking some time off from patching over the Christmas period to ensure stable and reliable servers over the break. During this time we will continue to work on the game, and will also work on a road map which will be released early next year so that players will have some idea of where the game is heading. This will be a preliminary plan, with room for peoples suggestions and ideas. It will include things such as, an engine upgrade, a complete rewrite of the monster and bot AI, more poi's, more monsters etc... [b]Thanks for the support so far, it means the world![/b] ːsteamhappyː Patch notes: AI; Resolved issues with Wolves, Zombies, Spiders and Bears clipping through buildings and floating when in an idle state AI; Player collisions fixed on Wolves, Zombies, Spiders and Bears AI; Bear now has a secondary attack (standing up and stomping...) watch out! O_O AI; Monsters will no longer slow down from hit damage unless hit is very high damage AI; Aim accuracy added to Bot AI. This is scaled based on Bot Skill... Player; Fixed bug causing consumables (ie bandages) to stay on screen briefly if consume is aborted Player; Fixed bug causing consumables to not display animation on some enemy players Player; Fixed bug causing hip-fire animations to look incorrect Player; Fixed bug causing weapon to not change back after a failed attempt to consume item UI; Fixed bug with death messages not displaying icons correctly for certain damage types Vehicles; Fixed bug when vehicle would sometimes disappear after exiting Vehicles; Fixed bug where other vehicles would sometimes disappear after exiting a vehicle Vehicles; Fixed bug where parachute would deploy if you got flung off a vehicle at a high enough speed Loot; Decreased min bot death loot, and made the results a bit more random Weapons; New sounds for SKS,SVD,AAR4 (WIP) Weapons; New reload sounds for various weapons Matchmake; Fixed occasional crash from match making Matchmake; Server will now force start a match 3 minutes after the first client connects Servers are currently running with 8 bots at 50% skill, please let me know if this is too easy! Have a great weekend! -Gozu