Feature Enhancements

Labyrinth

UPDATED! Embark on a new adventure: Assemble powerful decks of Heroes to invade rival dungeons and engage in epic PvP 3D battles--then, use the loot from your conquests to customize your own dungeon and put together a powerful deck of bosses and minions to defend your riches at all costs.

[img]https://i.imgur.com/k0UjrcK.jpg[/img] In the upcoming update you will be able to edit the decks of your heroes and bosses right on the party select screen before you go adventuring. [img]https://i.imgur.com/UVSjxGp.png[/img] We are introducing a new in-game currency, Starstone, that you can use to buff your boss from encounter to encounter. [img]https://i.imgur.com/osZlaGh.png[/img] Practice mode will be a more prominent part of the user interface because many players want to test out the changes to their decks before they go adventuring. [img]https://i.imgur.com/BbqbPwB.png[/img] The City of Starfall is quite a maze in of itself. It is only fitting that this is the starting point to putting the "labyrinth" in Labyrinth. Embark on your adventures from here. [img]https://i.imgur.com/1uUURM5.jpg[/img] After completing an encounter there will be opportunities to gain treasure or if you didn't do so well, wounds. These are cards that are temporary, but exists from encounter to encounter. [img]https://i.imgur.com/3IBa2m7.png[/img] And as always, we continue to add card art as we can. [img]https://i.imgur.com/OekuPpV.jpg[/img] Lastly, please remember to [url=http://www.indiedb.com/groups/2017-indie-of-the-year-awards/top100#vote45170]vote for Labyrinth[/url]. If your button is red, you still have the chance to vote. And it's OK to vote for multiple games.