Everdell Patch 1.1.2

Everdell

Harvest resources to build a village of woodland critters in this adaptation of the award-winning tabletop board game!

Everdell’s 1.1.2 patch is about to go live and addresses a variety of bugs and feedback reported by the community. The full list of patch notes can be seen below: [b]Patch Notes[/b] [list] [*] Leaderboards now display information about how points are accumulated. [*] The previous hidden achievement has now been made into a real one, allowing players to complete the entire achievement set. [*] A warning prompt is displayed to players who attempt to take 0 resources while using Haven. [*] A change was made to the Judge prompt to better communicate how the card works. [/list] [b]Bug Fixes:[/b] [list] [*] Prompts that alert the player that there is an update available are now skinned and localized correctly. [*] Players are no longer able to play a 2nd ranger. [*] Fixed a number of issues revolving around selections when a Harvester and Gatherer are paired together. [*] You can no longer steal workers from your opponent if they place a worker on your location that you’ve destroyed with Ruins. [*] Traveler cards now only activate production cards once when played in the New Frontier Challenge. [*] Workers are now returned at the end of a season when University is used on a location with a Worker on it. [*] You can no longer play to a Queen with a full city when you have a Crane. [*] Opponents should now get their workers back the following season if a construction card is discarded. [*] The Ranger now allows players to move workers in the Late Start Challenge. [*] Fixed a number of issues around the Ancient Scrolls event not working correctly when there were less than 5 cards in the draw deck. [*] Fixed a number of issues around longer messages and usernames not displaying correctly in some interfaces. [/list]