ENGAGE V3.3

ENGAGE

ENGAGE is a metaverse platform designed for professionals, event organizers, and corporations to build their own virtual worlds to provide metaverse services directly to their own clients and to build out new business models.

[h1]New[/h1] [h3]Unity[/h3] o Upgraded the ENGAGE application from Unity 2019 to Unity 2021 to improve compatibility with the latest versions of third-party software, and to enable the addition of new features. [url=https://docs.engagevr.io/unity_2021_upgrade/readme/upgrading-to-unity-2021][More Information][/url] o Changed the lighting system from gamma to linear color space to increase the level realism in environments. [h3]Avatars[/h3] o Added the ability to capture an image of your avatar to use as your profile image. [url=https://docs.engagevr.io/k3p-v3.3/avatars/capturing-a-profile-photo][More Information][/url] [h3]Recordings[/h3] o Added the ability to capture interactive objects in recordings. These are objects that any user with hand controllers can grab and manipulate, even if they don’t have permission to add or modify IFX. [h1]Improved[/h1] [h3]SDK[/h3] o Updated client SDK project folders and rebuilt locations and IFX to ensure compatibility with the upgrade to Unity 2021. [url=https://docs.engagevr.io/unity_2021_upgrade/readme/upgrading-to-unity-2021][More Information][/url] [h3]Emojis [/h3] o Changed use of emojis to be on by default in new Sessions and Events. A host can disable them if required. [h3]Teleport[/h3] o Improved teleportation to remove a subtle bounce that occurred at the end of the teleport operation, which may have induced motion sickness in some users. [h3]Sessions[/h3] o Created a more consistent sequence of checks and UI prompts when users join a Session. o Removed the Advanced Options panel that users could access when they created a Session, since there are currently no Advanced Options to select. [h3]Recordings[/h3] o Removed the Record button from a user’s in-Session menu when they don’t have permission to create recordings. [h3]Content Editor[/h3] o Added the ability to select keys in the graph editor and then frame the view on only those selected keys. [h3]Avatars [/h3] o Improved compression of avatar assets to reduce the amount of data sent over the network. [h3]Security and performance[/h3] o Applied important updates and improvements that benefit the stability of the platform. [h1]Fixed[/h1] [h3]Media[/h3] o Fixed media screens so that they don’t appear translucent when media is loading. o Fixed an issue that could sometimes block users with PLUS or ENTERPRISE subscription from enabling the Shared Screen permission for other users. [h3]Sessions [/h3] o Fixed an issue where a long load time for a location could cause a user to be returned to the menu screen after the load completed, instead of entering the location. [h3]UI[/h3] o Fixed an issue on the account creation pages in the ENGAGE application that prevented the close application button from working. [h3]Content Editor [/h3] o Fixed an issue that could prevent changes to sequence properties, such as the filename or sequence length, from being saved. o Fixed a delay between deleting a key in the graph editor and that change taking effect in other views. o Fixed the display of channel visibility icons in the graph editor when users leave and then return to the graph editor so that they accurately reflect channel state. o Set a minimum size for the editor panel. [h3]Security[/h3] o Prevented password unmasking from persisting between visits to a page in the application. [h3]Localization [/h3] o Added missing localization text in the UI and for newly added locations and IFX. [h3]Avatars [/h3] o Fixed an issue that caused avatars to appear invisible, small, or below the floor to users that joined a Session after the affected avatars entered away mode. o Removed the default name, host status, and device strings that momentarily appeared on the Users page when a user joined a Session.