ENGAGE V3.5

[h1]New[/h1] [h3]Single sign-on (SSO) - Beta release[/h3] o Added single sign-on (SSO) support for Microsoft Entra ID (formerly Azure Active Directory) for Enterprise account beta testers. [h3]Session capacity[/h3] o Implemented new restrictions on the number of users that can join a session that was created by a LITE or PLUS user. For LITE users, the maximum total number of users is two. For PLUS users, the maximum is 10. o Added an option for users to set a maximum capacity for a Session when they create one. [h3]Avatars[/h3] o Added the ability for users on desktop and mobile devices to see their own avatar. For example, on a desktop device, a user can flip the menu camera to take a selfie. [h3}Events[/h3] o Removed the option to create Events within the ENGAGE application. All users should now create their Events in the web manager. For more information, refer to the [url=http://engagevr.io/events_guide]Events Guide[/url]. [h1]Improved[/h1] [h3]Avatars[/h3] o Redesigned avatar display names and status icons to improve legibility. [h3]Content Editor [/h3] o Added an option to enable drag box selection in the dope sheet. o Created consistent views when a user switches between the timeline, dope sheet, and curve editor by ensuring that they display the same time range. [h3]Security and performance [/h3] o Added a new Security & log-in section in the ENGAGE application account management menu to group related settings. o Moved the option for users to change their password in the ENGAGE application to the new Security & log-in section. o Applied important updates and improvements that benefit the stability of the platform. [h3]Videos[/h3] o Increased the resolution of thumbnail images shown in search results. [h3]IFX (Immersive FX)[/h3] o Disabled the appearance of IFX selection bubbles when a user hovers a selection cursor over them. Users now only see a selection bubble when they attempt to interact with an IFX. I.e., click the left mouse button or press the interact button on a VR controller. [h3]Meta VR devices[/h3] o Improved stereoscopic alignment of some UI elements, such as the animated data transit lines on the ENGAGE LINK map. [h1]Fixed[/h1] [h3]IFX[/h3] o Fixed an issue that could cause shared IFX to not remain in persistent Sessions after all users had left the Session. o Fixed the External Texture Shader for 3D images. [h3]Portals[/h3] o Fixed portals that were configured to transport users to a specific spawn point in a different session. [h3]Chroma key screens[/h3] o Fixed the appearance of chroma key screens to more accurately subtract the chosen color and remove artifacts, such as green outlines. [h3]UI[/h3] o Fixed an issue that prevented users from interacting with small buttons in the UI when their avatar was in motion. o Fixed an issue that caused duplicate or blank user tiles to briefly appear on the Users page of the in-session menu. o Fixed an issue that could cause a data retrieval error to appear when users viewed the last page of the content library or performed a search. o Fixed an issue where the VR wrist controls were not disabled when hidden and users of VR devices could accidentally select tools. [h3]3D voice[/h3] o Fixed the 3D voice state toggles to accurately indicate whether 3D voice is enabled for each user. o Fixed the 3D voice toggle on the Session Settings page so that the setting is applied to all users in the Session. [h3]Localization[/h3] o Fixed an issue that prevented the input of Japanese characters into text fields in the ENGAGE application’s web browser. o Translated some additional areas of the application that appeared in only English. [h3]Content Editor[/h3] o Corrected the initial size of the editor panel when opened on a VR device. o Fixed an issue where if a user selected multiple recordings on the timeline and tried to move them at the same time, they did not move uniformly. o Fixed an issue that caused Skip to Time IFX to be active when not playing the content. o Blocked activation of emojis in the Content Editor.] [h3]Avatars[/h3] o Fixed an issue that occasionally caused an avatar to appear in the wrong outfit in the interior spaces of the Moon Base location. o Fixed the lighter skin tone patches that appeared on the forehead of avatars in the avatar editor. [h3]Voice communication[/h3] o Fixed an issue that could cause the application to briefly become unresponsive on some devices when the user’s microphone was muted. [h3]User accounts[/h3] o Fixed an issue where if a user that was logged in on one device, and then used the same account to log in on another device, they were not automatically logged out of the first device.