EN ROUTE TO 1.0 - Update 0.99m

[Patch Note 0.99m - [26/06/2021] Motor AI Upgrade - Fixed all AI models. - Upgraded AI Behaviours, now each AI will have their own behaviours. - Upgraded AI Combat Distances, AI with shooter weapons won't come close to the player anymore. - Upgraded AI Colliders. Hits & Abilities will be more precise. - Added a New AI The Bazûka HeavyWeight with a RPG Loot System - Swift Knives will now drop a random item and scraps : Unequiped enemies will drop : Ammo or Bonus. Melee enemies will drop : Weapon or Bonus. Shooter enemies will drop : Weapon or Ammo. Mini Bosses will drop : Special Weapon and a random Bonus. Mini Bosses are : Mini Yetsirahs, Troopers, Bazûkas & SandSeekers - Fixed Shooter Weapons not hitting enemies. - Fixed Shooter Weapons shooting through walls. - Fixed decays. - Fixed the WaveGun, can now be used as a regular shotgun. - Nerfed the Sheleg Freeze Abilitie (Engineer) from 15 per particle to 5 per particle Scene Updates & Fixes - Fixed an issue that caused Kaos the Hawker to be T-Posed. Antrum Caves - Fixed a Checkpoint Camera issue. Umi Reef - Optimized the scene once again. - Removed some enemies on the scene. - Upgraded the stairs leading to Jikai Village. - Fixed an issue that made you spawn out of bounds in Kawataro Arena. - Fixed an issue that cause grenades not to reload on every attempt on the Grenade Stand. - Added a PlatForm script in Kawataro's Head in order to make it easier to get in there. SK City Sewers - Added an island in the middle of Recycle District. - Fixed a Checkpoint Camera issue.