The Emperor and State is a turn-based strategy game that simulates the rule of an ancient feudal monarch. It involves the administration, policy adjustment, diplomatic checks and balances, national wars, as well as the emperor's self-cultivation, the cultivation of successors and so on.
The Emperor and State has now been updated to version 0.307, addressing urgent fixes and optimizations to the war system. If you encounter any bugs or issues in the game, please use the in-game feedback feature or discuss them on our [url=https://discord.gg/4VHjVCz9qu]Discord[/url].
[h2]Bug Fixes[/h2]
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[*] Urgently fixed the bug where AI generals' bonuses in battles were increased by 100%.
[*] Fixed several inaccuracies in the pop-up content of the state information box.
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[h2]Improving[/h2]
[list]
[*] Improved the algorithm for state governance.
[*] Reduced the difficulty of forces in the northwest direction.
[*] Various other minor Improving.
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