Early Access Update 1: Bugfixes, Balancing and QOL

Once Upon a Rogue's Tale

Embark on a journey through your favorite fairytales in this charming roguelike deckbuilder. Trade dice in battle to play lots of different cards or to use powerful character abilities. Encounter story events and make tough decisions that shape your journey as it unfolds in your personal storybook.

[b]Once Upon a Rogue’s Tale Patch Notes – V 0.5.4 (11.09.2024)[/b] Thank you for your valuable feedback! With this update we fixed some important bugs, did some necessary balancing and added some quality-of-life stuff. [b]New[/b] [list] [*] You can now open the character info panel by clicking on the character on the scroll in the map view [*] When starting a new run while already having an active run a popup warning is shown [*] Added a scrollbar to the character reserve box in the character selection panel [*] Added description boxes for poison and block on the character card [*] A text feedback is now shown when a character can’t be switched due to rooted [/list] [b]Changes[/b] [list] [*] Every effect description now explains when the effect is reduced/used [*] Increased wish gain so it is possible to unlock a new character after completing your first run [*] The effect Rule Breaker is now reduced by 1 after being used instead of at end of turn [*] The effect Magic Fist is now reduced by 1 after the next attack instead of at end of turn [*] Increased the size of status effect numbers [*] Changed old font in scroll [*] Ability details of Magical Prison are now hidden [*] Info texts for Rübezahl-Bear and Enchanter are rewritten to fit better [/list] [b]Bug fixes[/b] [list] [*] Fixed a major bug where strange things would happen if you lost a boss fight [*] Many localization and text fixes [*] Fixed a visual bug in the character reserve box of the character selection panel [*] Fixed a bug happening when having Fire Tendrils together with Swing [*] Removed the possibility to click multiple times on popup buttons resulting in getting negative wishes [*][spoiler]Fixed a visual bug when using the “Adventures of the Little Tailor” difficulty setting and receiving two card rewards[/spoiler] [/list] [b]Balancing[/b] [list] [*] (Card-Snow White) Dwarfish Washing costs 2 -> 1 [*] (Card-Snow White) Dwarf Bed no longer give swing, now gives 2 Rule-Breaker [*] (Card-Cloud Giant) General's Order Rule-Breaker 1 -> 2 [*] (Card-Gingerbread Witch) Reserve Dough costs 1 -> 2 and Endurance given 3 -> 6 [*] (Event-Card) Great Appetizer no longer converts dice into Joker, now gives Acceleration [*] (Card-Rübezahl) Flash of Rage cost 5 -> 4, but also banishes itself [*] (Card-Hunter-Brothers) Hunter Boots no longer gives Fatigue, now gives Rattled as Downside [*] (Event-Card) Emperor's new Clothes Rule-Breaker 2 -> 3, Fragile 3 -> 2, costs 1 -> 2 [*] (Card-Jack) Backhand Beans created Extra Beans 2 -> 1, duration 2 -> 3 turns [*] (Card-Jack) Milky White created Extra Beans 4 -> 3, chance of creating Super Bean 25% -> 15% [*] (Card-Jack) Nimble Fingers now gives 4 -> 3 Tendrils [*] (Rübezahl) 3. Skill now also stuns Rübezahl himself [/list] We're still working on some other bugs and quality-of-life stuff, but we wanted to do a quick update because of the major boss bug. We're a small team and we're doing our best to make this game enjoyable, but please have a little patience with us! Thank you so much!