Big Demo Update: The Frog Prince

Once Upon a Rogue's Tale

Embark on a journey through your favorite fairytales in this charming roguelike deckbuilder. Trade dice in battle to play lots of different cards or to use powerful character abilities. Encounter story events and make tough decisions that shape your journey as it unfolds in your personal storybook.

Dear Fairytale fans, not too long ago we released a major replayability update, but guess what... Another huge update has just dropped! [b]The Frog Prince Update[/b] is now live and introduces a new unlockable main character with a whole new chapter including new enemies, a new boss, new events, new playable characters, and much more. [previewyoutube=mLFSGmzDqtg;full][/previewyoutube] [h3][b]New[/b][/h3] [list][*] The first chapter of The Frog Prince [/list] The Frog Prince wakes up one day with a strange feeling and notices that his skin has suddenly turned green. Not only that, but his entire body has been transformed into a frog! What has happened and how can he ever be a human again? It sounds like a new adventure is calling. [b]Notice:[/b] The Frog Prince is unlockable after your first run with Red Riding Hood. He will appear in Jeff's new Wish Shop when starting your new run - with a special demo discount! [list][*]A new main character: The Frog Prince [/list][spoiler]The Frog Prince comes with two forms: A frog and a human form. You can switch between those two in battle, giving you more abilities to choose from! He works best against multiple enemies as he is very skilled with his sword (...and his frog legs).[/spoiler] [list][*]6 new enemies [*]2 new playable characters [*]7 new events (including 2 character events) [*]A new boss [*]Over 30 new cards[/list] [h3][b]New content in detail[/b][/h3] [spoiler][b]Enemies[/b] * Bat * Mermaid * Giant Dwarf Golem * Multipede * Grim Hermit * Dripstone (?) [b]Playable Characters[/b] * Brave Little Tailor * Rumpelstiltskin [b]Events[/b] * Three feathers * Elves * Snow White * Brave Little Tailor * Rumpelstiltskin * Three Ways * A trade in the cave [b]Boss[/b] * Sophia (the crown princess of another land) [b]Handcards[/b] * Magnificent Carriage * Prince’s Shield * Viscous Secretion * Dive * Servant of the Prince * Servant’s Care * Transformation Expert * Negotiation * Training * 3 Iron Bands * 2 Iron Bands * 1 Iron Band * Servant’s Joy * Poison Misery * I'll do that * Quest Reward * Tailor's Frivolity * Royal Services * Wild boar Test * Unicorn test * Giant Test * The Tailor’s Belt * Magical Feather * Gold Spool * Biggest Business * Suitable Tinctures * Installment Payment * Confident Vendor * Nasty Potion * Great Equipment * Straw to Gold[/spoiler] [h3][b]Changes[/b][/h3] [list] [*] Bug report button added to main menu [*] Players starting the game for the first time receive 1 free wish [*] Unlocking frog character costs 1 wish instead of 4 (in demo only) [*] Misery cards always only give 1 status effect amount each [*] After displaying all the event text a continue button shows up to trigger all the punishments and rewards [*] The character selection now features a back button [*] Some balancing changes [*] Changed enemy behavior again so abilities aren’t repeated so often [/list] [h3][b]Bug Fixes[/b][/h3] [list] [*] Fixed a major bug which caused events not to be able to close when a punishment get card and loose card is active and get card is selected first (Thanks Felix and user: “pooper32” (lol)) [*] Fixed a major bug that broke the game when too many buffs/debuffs are active on a character [*] Fixed a major bug that at specific draw card moments the drawn cards are not interactable [*] Fixed that sometimes the loop sound of targeting isn’t stopped [*] Fixed a bug that breaks the tutorial at second turn roll on auto start up [*] Fixed single card rewards not showing sometimes [*] Fixed no image for poison apple [*] Fixed localization bug of little high-born sir's third ability [*] Fixed enemies getting defeated by thorns breaks action buttons of player characters [*] Fixed intention displaying multiple attacks of enemies [*] Fixed no triggers displaying in text when hovering alternative passives in shop [*] Fixed that sometimes no character event appears on map [*] Fixed transforming main character back doesn’t reset alternative passive [*] Fixed character passive window showing up on start battle [/list]