EARLY ACCESS BUILD 28.1

Ice Mushroom's weapon now added, that they launch up to twice per round. It is a Ice Ball attack that launches 4x balls that each have an automatic 'Chilled' effect and also a chance for a second Chilled level impact depending on targets Willpower level. Each Applied Effect of 'Chilled' lasts for 2 rounds and gives -1 in Agility per effect. Two full blasts from an Ice Mushroom could in theory have a maximum impact of (2 launches x 4 balls x 2 impacts) 16x 'Chilled' Applied Effect entries. Enough Chilled entries that temporarily reduce a Character to 0 in Agility has the same effect as 'Frozen', as there is no Agility Points to spend in the round. Full Changelog * Added new Applied Effect 'Chilled', stackable, with impact of -1 AGI per * Added Ice Ball attack to Ice Mushroom * Adjusted some Resistance levels for Lava Golem, Metal Golem, Veteran Metal Golem, Ice (Blue) Mushroom and Poison (Green) Mushroom * Adjusted Monster spawn on Level03 (Main Hall) to include Ice Mushroom, on Level05 (Left Room) to include Red Mushroom