Early Access Build #2

Glitch's Trip

Help Glitch save his planet from intergalactic tyrants in this innovative and vibrant retro-styled action platformer.

[h1]Here is our first new build![/h1] We really wanted to get the PS4 controller support in as soon as possible, so we worked all week and changed our input system to support it. [b][i]Note: Your key bindings may need to be redone, because the input system has changed. [/i][/b] There are other fixes that you can see below. Like the bubble enemy now has a state before it shoots so it's more clear on how he works. [b]Here is our full list of changes:[/b] [code][list] [*]PS4 controller support! Button symbols for tutorial signs and options coming soon. [*]Bubble enemy now has a delay before he shoots. [*]Adjusted speed and color of the Bubble enemy's projectile. [*]Removed the lava section that appeared before the jump command sign in 1-1 challenge. [*]Addressed some shooter restarting issues when respawning after death. [*]Scrolling the object panel no longer zooms the map camera in the level editor. [*]Changed feedback panel from F12 to F1 so it's not the same as the screenshot button. [*]Fixed cursor not showing up when on feedback panel if playing with a controller. [*]Updated Korean translation (thanks Dollppin!) [*]For languages with long character strings, the win screen buttons now adjust text correctly. [/list][/code] Thank you to everyone who is contributing to the localization and for all the feedback we have recevied so far. Keep on Glitching on! [i]GlenN Montalbo -- Ransacked Studios[/i]