Dungeon Done is a PvE co-op horror survival extraction game where players explore dungeons previously cleared by heroes. The objective is for up to six players to team up, gathering hidden treasures and evading lurking dangers to make their daring escape.
Hello, Dungeon Done players!
This is the Dungeon Done development team.
We've made great improvements and added new features based on the valuable feedback from our September Demo Play Test.
You'll be able to experience the refreshed Dungeon Done in the upcoming Next Fest, and we look forward to your participation!
🔥 What's New
- Added Steam friend invite feature in the lobby
- New graphics settings: Upscale, Upscale Quality, and Motion Blur options
- New outfit items available: Various colored bone outfits (You might want to collect them all! 😅)
- New Monster Core added: More valuable Monster Cores are now available (Wonder which monster will drop them?)
- Added social motions (Yes, you can now dance!)
⚙️ Convenience Updates
- Expanded sound settings: Separate volume controls for BGM, game audio, and voice chat
- Added microphone settings: [Always On], [Push to Talk], [Mute Mic]
- Camera rotation enabled in spectate mode after death
- Added host language display at the bottom of the room list
- Fixed awkward translations in some areas
⚖️ Gameplay Adjustments
- Adjusted item prices in the store:
> Candle: 100 → 50
> Torch: 1000 → 500
> Lantern: 1000 → 500
> Chalk: 1000 → 100
> Glowing Chalk: 1500 → 150
- Weapons removed from the store (They are still obtainable in-game)
- Monster difficulty adjustments: Reduced attack power, movement speed, and sensing range
- Monsters are now more affected by traps (With some practice, you won't need to keep running away!)
- Increased drop rate of weapons and staves from cooperative chests
- Increased idle time after Homunculus roams
🐛 Bug Fixes
- Reduced interaction speed of Speed Staff (100% → 80%)
- Trap size adjusted (No more walking past traps along the edge!)
- Fixed resurrection UI not displaying upon death
- Fixed skeletons freezing in place
- Fixed Mimic location issues
- Fixed disappearing items when incapacitated or caught in snare traps
📝 Other Changes
- Level design improvements:
> Added cooperative chests in hard-to-reach areas
> Increased treasure chest spawn chances across collapsing bridges
- New random monster spawn points added
- Campfires now deal damage
- Visual changes and removals for some monsters
- Lobbies that remain idle for over 30 minutes will now automatically return to the main lobby
Enjoy the newly enhanced Dungeon Done during Next Fest, and don’t forget to support us by adding the game to your wishlist! 🙌
Thank you.