Dungeon Done is a PvE co-op horror survival extraction game where players explore dungeons previously cleared by heroes. The objective is for up to six players to team up, gathering hidden treasures and evading lurking dangers to make their daring escape.
Hello, players!
Thank you for all the feedback you've provided during the Demo Play period.
Our Dungeon Done development team has been working quickly to address and improve the game based on your suggestions.
In this 4th hotfix, the following issues have been fixed and improvements have been made:
[b][Hotfix Issues][/b]
1) Fixed an issue where a brief delay when entering the dungeon caused players to see a falling motion or die from fall damage.
2) Fixed the death timer from stopping while assisting players in a down state.
3) Made the movement of skeletons appear more natural.
4) Added a loading image for cooperative treasure chests.
5) Fixed an issue where the homunculus would not detach when hit by a teammate's attack.
6) Added graphics quality settings based on the graphics card.
7) Re-enabled solo dungeon entry.
[b]■ Information about re-enabling solo dungeon entry[/b]
Since Dungeon Done is a cooperative-focused game, we had previously restricted solo dungeon entry to prevent new players from feeling overwhelmed by the difficulty and quitting.
However, many players have requested the ability to play solo, either due to matchmaking difficulties or to practice and improve their skills in the dungeons.
In response to this feedback, we’ve decided to allow solo dungeon entry again.
But as Dungeon Done is designed to be a cooperative game, we still recommend new players play with others, as the difficulty may be higher when playing solo.
Thank you.