Patch Note #3 for Dungeon Done

Dungeon Done

Dungeon Done is a PvE co-op horror survival extraction game where players explore dungeons previously cleared by heroes. The objective is for up to six players to team up, gathering hidden treasures and evading lurking dangers to make their daring escape.

Hello, players! This is the Dungeon Done development team. Here are the patch notes for changes implemented on Sunday, December 8 (PST). [h3][Patch Notes][/h3] [h3]1. Monster Attack Power Reduced[/h3] - The attack power of monsters has been reduced across all maps and difficulty levels. - Our original intent was to encourage players to cautiously explore dungeons while avoiding monsters and gathering items rather than hunting them. However, as players have been experiencing difficulties contrary to our intentions, we decided to lower the overall attack power of monsters. [h3]2. Increased Player's Attack Power and Item Usages[/h3] - The attack power of bare hands, torches, lanterns, and staffs has been increased. Additionally, the attack power and durability of clubs and shields have also been enhanced. - For the same reasons mentioned above, we strengthened elements that allow players to protect themselves during critical moments. When encountering troublesome goblins or skeletons, decide with your team whether to fight or flee! [h3]3. Item Tooltip Now Displays Sale Prices[/h3] - Sale prices have been added to item tooltips. - Initially, our goal was to let players infer details from item names and learn item prices gradually while enjoying the game, leading to more efficient looting. However, we realized that learning item prices on top of facing sudden traps or ambushes was overwhelming. To ease this challenge, we’ve added sale price information to tooltips. Now you can quickly identify valuable items and loot more efficiently! [h3]4. Moai Statue Weight Reduced[/h3] - The weight of the Moai Statue has been reduced. - Initially designed as a "jackpot" item, the Moai Statue was simply too heavy. Players often had to discard numerous looted items to carry it. With the reduced weight, the Moai Statue now offers more merit without such compromise. Enjoy a more comfortable looting experience! [h3]5. Treasure Goblin Speed Increased[/h3] - The speed of the Treasure Goblin has been increased. - Unlike the changes above, this might be slightly bittersweet news. Currently, the Treasure Goblin offers too much reward for the effort required to catch it. To make these rare encounters more special, we’ve slightly increased the Treasure Goblin’s speed. [h3]6. Miscellaneous[/h3] - Fixed an issue where some UI elements registered a single click multiple times when using a gamepad. - Fixed an issue where corpses obstructed cooperative chests, preventing smooth interaction. - Fixed an issue where unpurchased outfits were applied to the lobby and dungeon when changing characters. Players who had unpurchased outfits equipped due to this bug will have those outfits automatically unequipped. - Added one new skeleton outfit in a different color. We are committed to monitoring and addressing game bugs and improvement points promptly. Thank you for your continued support!