Your village must survive for 13 days! Gather resources, expand, explore the underground for riches, and train soldiers to defend against hordes of the undead.
First a brief message: The chinese version of the DLC is on it's way! Hopefully it will be ready early next week!
Also: Start the game from your Library, that will give you the option to start the DLC!
[u][b]And so:[/b][/u]
Just like the originial game have been patched, fixed, and given you access to the saved files -
so now the DLC!
(This also means that old saves will have been corrupted, so sorry about that, but should there be more patching needed, this will not happen again)
[u][b]Adding:[/b][/u]
- Same QoL which was added to the original game. (Easier to select units, saving/loading info, etc)
- It adds one new unit (or two actually): Griffins and Elder griffins!
They work a bit like legendary villagers do in the original game - you get them after defeating bosses and you always start with one. They gain more hp each day and they do more damage depending on how many demons they've killed.
- A new level III building is added: Griffins Nest, where you upgrade the smaller Griffins to the larger and more powerful Elder Griffins.
[u][b]There has been several fixes and changes:[/b][/u]
- The codex now shows which demons gives you elven energy.
- Frankie only rewards you with elven energy, making it possible to progress faster by sacrificing more workers.
- Mana flowers now attract winged imps.
- Beholders attack buildings (except for mana flowers, which they ignore).
- Chaosyn won't fly away and never return. She is also much more difficult and won't semi-freeze and do no attacks.
+ Many more minor fixes like not being able to upgrade Warriors Glade, annoying movement patterns from enemies like mana leeches, tracking arrows seemingly stuck in loops, etc.
And as always: I stand ready for a hot fix should there be some problem!
Best wishes and lots of love//Mattias