Textures Hotfix

[p]I made a small oopsie woopsie when I released the demo. I accidentally forgot to compress the textures. Everything was left completely uncompressed in full 4096x4096, which, is kinda crazy, especially for a visual novel I suppose. ːlilypadwoahː[/p][p][/p][p]The game was actually using close to 4GB of VRAM because of this. (World's first AAA visual novel??) And I had one report of a crash when trying to load into the main scene.ːlilypaduguuː[/p][p][/p][p]But now everything is much more manageable. I went through every texture and added compression. Some individual textures went from 81MB to just 0.9MB which seems like magic to me. ːlilypadconfusedː Anyways, the game is now FEELS like it's running better than ever (probably placebo effect) but also the download size is less than half of what it was and VRAM usage is waaaaay down. ːlilypadhappyː You shouldn't even be able to notice a difference unless you're playing in 4k and you whip out a magnifying glass.[/p][p][/p][p]That's all! Yippee![/p][p][/p][p](Side note, I guess I should have done one of these announcement thingies when I released the demo, but I forgor they existed)[/p]