Devlog #6 - Immersive Environmental Storytelling Through Player-Driven Discovery

In Goeland, we aim to avoid interrupting gameplay with long walls of text to read. Instead, players are encouraged to observe the environment to understand what's happening, as it changes based on their actions. For example, you can peek over the shoulders of citizens reading the local newspaper to catch up on the latest news. All of this happens without ever taking the controller out of the player's hands—you always stay in control of your character. [previewyoutube=dY487ixxYk0;full][/previewyoutube] [img]{STEAM_CLAN_IMAGE}/44915507/323454f1b5378300ee9f5bbf2752d1b3d68203fd.png[/img]