Devlog #2 - Accomplishments Display Overhaul

Goeland

In this non-linear open world, people are just trying to go about their business. But you’re a curious and mischievous seagull who sees puzzles everywhere...

[list] [*] Accomplishments are now displayed in a grid layout (instead of a list) for a more compact view, making it easy to get an overview of progress. [*] Each achievement is now numbered for easier identification. [*] Different color codes are used to differentiate completed, revealed, and unknown accomplishments. [*] Hints have been added for each accomplishment (for players who choose to show them). [*] A confirmation popup appears only the first time a hint is requested, then it won’t display again once confirmed. [*] In-game notifications now appear faster and at the top of the screen. [*] The notification widget is more responsive, adjusting its size to try to show the full notification (previously, many notifications required scrolling to view all content). [*] And of course, the "increase" typo is still there (I noticed it just now while posting this... 😅) [/list] [img]{STEAM_CLAN_IMAGE}/44915507/f3282e872fd2121697fe3f5e0ea4ebdab0798875.gif[/img]