Devlog #5 - Exit rules in practise

[h1]Hello again, [/h1] Last week We showed you some mechanics that we created to prepare scenarios inside the shop which player will complete. This time We want to show you those mechanics in-game where we already implemented them into a supermarket level. [h2]Let’s dive in![/h2] [h3]First one are fridges! [/h3] Customers unfortunately happen to leave refrigerator doors open, which unfortunately costs a bit. Be sure to close all doors before leaving the store. https://streamable.com/mpg4ce In this example VFX got a little bit broken, but quick fix from Piotr and everything is back to normal: https://streamable.com/dvljyy Putting shopping carts in place is much more interesting in a finished supermarket than in a debug location. And it brings back memories of de_lidl with the boys. https://streamable.com/4favqj There are also fruits whose time has passed. For the time being, the most interesting way to dispose of them is by smashing them against a hard surface, but we will make sure to get rid of them in a more humane way as well. https://streamable.com/bj4z5j Lastly, a quick look at the supermarket warehouse, the depot from where the player will start and organize his work. [img]{STEAM_CLAN_IMAGE}/45055880/f1d6bde94daf89f86c0f9362161d4d068daaed92.png[/img] That’s all for today, thanks for all interactions, till the next one! [img]{STEAM_CLAN_IMAGE}/45055880/901e30207099715506345219d1eab0b5f4fe7399.gif[/img] [url=https://store.steampowered.com/app/2983730/Before_Exit_Supermarket/][img]{STEAM_CLAN_IMAGE}/45055880/5a383da80097550e5a492074dfb3878910230051.png[/img][/url] [url=https://discord.gg/nCEC3hDg][img]{STEAM_CLAN_IMAGE}/45055880/1aad4c80bd57e63dca3b03d95b2f268cd13d2bef.png[/img][/url]