[h3]Dear Pathomorphologists,[/h3]
We are coming back to you with another Devlog!
We know you're looking forward to it and waiting for more information about release date, demo and other things related to Autopsy Simulator.
We would like to inform you that we will provide you with specific information after the New Year!
Meantime, we want to assure you that work on the game is going great, we are preparing for the stage of polishing the game.
We also want to show you some elements of the new mechanics, as you can see, in some of them the level of detail is increasing, we want the realism to be as high as possible.
[img]{STEAM_CLAN_IMAGE}/37485356/5e8481555e19e381ae456c881cd10e07e36fa547.png[/img]
[b]Work in Progress[/b]
You can see us working on some level art posters
[img]{STEAM_CLAN_IMAGE}/37485356/4409a573693db986108a679983452369b15ff198.png[/img]
We have improved many objects in the game, for example the autopsy lamp
[img]{STEAM_CLAN_IMAGE}/37485356/299753abc9e63256a18fc18a648845d333c537d5.png[/img]
Here you can see the porter's window
[img]{STEAM_CLAN_IMAGE}/37485356/fb437e54c78e04ccf1550e183f4b4eb9c7335a79.png[/img]
And here is what we plan for it to look like
[img]{STEAM_CLAN_IMAGE}/37485356/3a1590b25b1e4ae3d0204c0d566d8f28b961289e.png[/img]
Fragment of one of the mechanics
[img]https://i.imgur.com/KhXKa5k.gif[/img]
Here's a quick preview of how the organs will deform
[img]https://i.imgur.com/QRrfjjM.gif[/img]
Of course, that's not all, we have a lot of things to show, some of them we don't want to show - you will see how cool the mechanics are in the game.
[h2]Finally, we would like to wish you a verry happy Holiday Season![/h2]
Also, we’d like to invite you to follow our socials and join our discord!
[url=discord.gg/xC33Bac][img]{STEAM_CLAN_IMAGE}/37485356/426b3039f613be16b26cbef8429c334c2a66199a.png[/img][/url]
Sharpen your scalpels and wait for more!
Woodland Games