Devlog #10

The early access release is very very close (4 days left), so I'm mostly focusing on play testing and some final code cleanup. But I really can't help myself, I'm still sneaking in some extra goodies. [h2]Power poles on walls and ceilings[/h2] The code changes of last week's [url=https://store.steampowered.com/news/app/1433470/view/2993184504397337505]explosive charge[/url] addition made it really easy to implement another feature identified by the discord community: Power poles that you can attach to walls or ceilings. [img]{STEAM_CLAN_IMAGE}/38931510/54dacbdd796d8de3374e09f15121b2c39664b4d4.png[/img] We already had a small/ floor level power pole. All it took was to enable it to rotate to a surface in a similar way as explosive charges 'latch' to a surface. If you place them, they will now look at the surrounding 'terrain'. Firstly, if there is solid floor, they will place themselves on floor, else if there are solid walls, they will latch to those walls, and finally, if there is a solid ceiling instead, it will attach to the ceiling. [h2]Build patterns[/h2] I also added three new wood patterns to build with, two of them you can see in the below screenshot: [img]{STEAM_CLAN_IMAGE}/38931510/a57db21a8e3399768177fe68c7d646b408274202.png[/img] And you can now create steel based blocks once you unlock steel. They might be a bit expensive to build, but they add 5 new metallic patterns for building: [img]{STEAM_CLAN_IMAGE}/38931510/3486bad0ced9f42605ec98e277dd217117041c8d.png[/img] Just making sure we have enough creative options here :). Hope to see you soon in game, thanks for reading!