[b]0.0.26[/b]:
[list]
[*] added 3 new wood patterns.
[*] added an explosive (recipe requires ammo mk2 and iron frame so somewhat later game).
[*] experimenting with mycelium growth using voxel raycast scans only, this should prevent mycelium growing passed walls. (Should still be able to grow around it if there is an opening). It will grow a bit more 'weirdly' - 'stalky' as well now.
[*] Satellite moves a bit slower and now has a moving sound.
[*] Small constructor now requires an initial research into automation (one datacube).
[*] Did some long overdue cleanup of rendering materials. Related to that, blocks (lumber, planks, dirt, etc) now have slightly rounded corners because they use the same rendering system as everything else (they look a little better in my opinion as well)
[*] Minor improvements to some descriptions.
[*] Added steel block patterns.
[/list]
[b]0.0.27[/b]:
[list]
[*] minor optimization: creep bulbs and spores only active at earliest a couple of minutes after game load.
[*] updated hint translations
[*] added a little bit of extra information to recipe tooltips.
[*] added a little bit of extra information to machine crafting views.
[*] improved satellite dish collider, you can now walk under it.
[*] fixed some minor hints and tips viewing issues
[*] tweaked the combustion generator placement a tiny bit.
[/list]