Development Updates #30

An Amazing Wizard

An Amazing Wizard is a 2D fast-paced metroidvania-inspired spell-slinging roguelike where you'll create spells. Master the magic of 7 elements. Merge 120+ unique spells in any order. Enhance your spells and melee weapons. Defeat enemies to level up and choose from 250 perks. Discover 250 artifacts.

[h1]πŸ§™β€β™‚οΈ Development Updates #30[/h1] In the last 2 weeks we were mainly working on integration with GOG, improving summons AI, adding new enemy and another QOL changes. [h2]βœ… Added:[/h2] [list] [*] [b][Platforms] Added GOG as supported platform![/b] [*] [b][Enemies] Added new enemy named Rotten Nightmare.[/b] [*] [Enemies] Improved summons and charmed enemies AI. They now search for their next target immediately after killing current one. Additionally support enemies are now able to target the player (this time on purpose). [*] [Spells] Added new spell named Phoenix Fury. [*] [Trap Rooms] Healing spells and artifacts are no longer working inside Trap Rooms. [*] [QOL] Special Spells Slots are now grayed out in Inventory when any other tab than "Spells" is selected. [*] [QOL] Weapon Slot is now grayed out in Inventory when any other tab than "Magic Weapons" is selected. [*] [Main Menu] Added link to the Discord in the Main Menu. [/list] [h2]πŸ”„ Changed:[/h2] [list] [*] [b][Spells Merging] Reworked calculating success chance when merging spells. Now there is a higher success chance when creating weaker spells and lower success chance when creating stronger spells.[/b] [*] [Visibility] Darkened the Hell and Ice Land levels. [*] [Spells] Improved Wind Wall spell sprite (it's now pixelated). [*] [Spells] Fixed casting directions of the Double Ice Wave spell projectiles. [*] [Balance] Lowered number of projectiles fired by every Shotgun-type spell to 3-4. Shotgun spells were greatly outperforming other spell types when merging them with other spells. [*] [Balance] Increased attack speed reduction of Slime Gloves artifact (30% => 40%) and lowered number of extra projectiles fired by it (8-11 => 4-7). [*] [Balance] Increased attack speed reduction of Slime's Split Perk and lowered number of extra projectiles fired by it. [/list] [h2]βš™οΈ Fixed:[/h2] [list] [*] [Enemies] Fixed a bug where Taurus had wrong animation when feared or confused in the second phase. [*] [Enemies] Fixed a bug where spells like Fire Wall or Wind Wall were not doing damage if the enemy was not moving. [*] [Enemies] Fixed a bug where summon's name was displayed on the player's death screen instead of their summoner. [*] [Decorations] Fixed height of all decorations so some of them will no longer float above the ground. [*] [Performance] Improved performance of Slime Gloves and Neptune's Water Ball artifacts. [/list] Make sure to check out our official [url=https://discord.com/invite/nS6FvfzhJv]Discord server[/url] to discuss anything you want and give your suggestions! [url=https://discord.com/invite/nS6FvfzhJv]https://discord.com/invite/nS6FvfzhJv[/url] Stay tuned for the next updates!