Devblog 39

Happy new year everybody! This is a bit of a smaller update that I considered making a patch. But because it does contain some new content, I decided to write this short blog. [h1]Menu Changes[/h1] I’m not quite happy with the current menu tree and want to change it a bit. I decided to start with changing the beverages. The cocktails did not make a lot of sense from a gameplay perspective so I removed 2 of the 3 cocktails and added beer instead. I also replaced the cocktail glass item with a beer glass item, and added a beer tap item. Beer was already a part of the game before it was released in early access, but I ended up removing it, which I now think was a mistake. I hope that the progression of the beverages tree makes a bit more sense now. [img]{STEAM_CLAN_IMAGE}/37954720/5a06b40f0dff20a7dae497ef9a5d5c23fb2f7dff.jpg[/img] [h1]Small Changes[/h1] [list] [*] Fixed dirt not being visible [*] Fixed wine not being able to be made by waiters in certain cases [*] Fixed not being able to close the scenario goal window [*] Fixed food quality being broken for chicken [*] Rebalanced staff wages [*] Rebalanced tableware dirtiness [*] Fixed pans not being displayed in inventory correctly [*] Fixed lag spikes when someone poops in your restaurant [*] Fixed some spelling issues [/list]