While not everything I worked on in the past 2 weeks is ready to be shown yet, I did make a few important improvements and bug fixes that I wanted to release before the end of the year. This will probably be the last update for 2022. Hope you all have happy holidays!
[h1]Zoning improvements[/h1]
When testing the game, I often found myself accidentally placing items outside of a zone. My restaurant would then break because employee’s couldn’t reach them. This caused a lot of confusion and frustration. I reworked the zone overlay to hopefully resolve this issue. The overlay now also gets enabled when you place items. This way you always know in which zone an item is.
[img]{STEAM_CLAN_IMAGE}/37954720/7f202d9235346f0ba158b3e57e98e04637ce9f5f.jpg[/img]
[h1]Small changes[/h1]
[list]
[*] Fixed saving issue
[*] Performance improvements
[*] Tableware now get’s evenly divided between cabinets (while still adhering to the specified fill priority)
[*] Dartboard “Item in use” bug fixed
[*] Stove “Item in use” bug fixed
[*] Income stats saved more accurately
[*] Paintbrush icon reworked
[/list]