Devblog 35

This week's update is a bit smaller. I’m considering releasing updates less frequently in order to make them more substantial. [h1]Staff windows reworked[/h1] Previously, you often had to switch between windows when managing staff. This update separates staff managing and staff hiring in 2 separate windows, which should hopefully make it a bit more organized and reduce the amount of window switching you have to do. I also added a tooltip in the priority window. This enables you to see an employee's stats without having to switch windows. [img]{STEAM_CLAN_IMAGE}/37954720/d541a61861ef84809e11108b2b5c3e8febb353b9.jpg[/img] [h1]Window and Door Moving[/h1] You can now move windows and doors. [img]{STEAM_CLAN_IMAGE}/37954720/c4ba7ac59322069cf38224a583362cd539b80602.gif[/img] [h1]Small Changes[/h1] [list] [*] Fixed staff firing bug [*] Removed grass patch in corner of sandbox map [*] Fixed hair sometimes not being saved correctly [*] Fixed clothes being visible on the wrong floor [/list]