DEMO Patch 0.3.2

New patch introducing changes and improvements to stealth and Refuge Upgrades! - Introducing refuge upgrades: You can access to them via Maelvar's crafting tab. Each upgrade improves the refuge's safety, reducing the risk of invasion. This update adds 3 different upgrades - Tweaked stealth. Enemies now react properly to the lamp being lit - Enemy hearing now works as intended. Depending on the speed, steps generate sounds of varied intensity. Each enemy has a hearing threshold that, when surpassed, will prompt them to investigate - Each weapon generates noise of different intensity, alerting enemies and their surrondings - Enemy sight has also been improved; enemies will have a harder time detecting you depending on their vision angle and range - Venturing at night will render you invisible to normal enemies, but they will still be able to hear you - Using dark camouflage will hide you in the shadows; making you invisible for enemies unless your light is on - Camouflage now affects the whole party instead of just one character. Equipping a camouflage with any character will also equip it on the rest of the party - Added a visual indicator for the HUD to reflect the hidden status Fixes: - Dodge iframes for every character are now properly altered by stamina - Fixed an issue that caused companions to randomly stutter before ceasing movement - Fixed an issue where companions would clip through doors between them and their positions Known issues: - Changing the key bindings for keyboard and mouse won't reflect on the UI unless it's reloaded - Sight and hearing are still being worked on to achieve a better responsiveness - The tutorial is pending an update with the new features