Bug fixes and QOL changes:
- Improved performance while in the refuge
- Added the remaining subtitles for cutscenes
- Added more drop locations in the city
- Fixed collision for two ladders in the city
- Changed the default keyboard input for managing the party, to the numbers: 1 for vanguard, 2 for support, 3 for rear guard and 4 for bearer, from R, Q, X, F respectively
- Changed the default keyboard input for opening the abilities menu to "R" from "2"
- Fixed an issue where players could drag the abilities from the abilities menu
- Added a new input button for turning on/off the lamp. (Right shoulder button for gamepad, F for keyboard)
- Fixed an issue that didn't let party members be changed in the party management menu
- Improved the settings menu. There's a known issue while changing the inputs for the keyboard where the button will remain locked after changing it. Pending to be fixed
- Changed the default weapon to melee instead of ranged
- Fixed enemy damage feedback on fire and bleeding damage
- Increased fire and bleeding damage from 5 to 7 and 3 to 5 respectively
- Interacting with ladders is now more responsive
- Fixed an issue where cross hair would fade after pointing for a while
- Fixed the display of certain materials
More known issues will be addressed on the next patch, as well as quality of life improvements.