Due to the holidays, this month's update comes with fewer, but significant, changes. Besides some bug fixes, the changes address suggestions provided by the game's playtesters. So, here they are:
[list]
[*] Menus can now be navigated by using the d-pad
[*] The tank selection has been reworked and now features way less text and a preview video of the character's special skill instead
[*] The game over screen has also been completely reworked
[*] Picking up coins now triggers a short animation to provide better feedback
[*] Gamepad-specific button names (like menu, share, etc.) are now displayed instead of generic names
[*] Shots from the normal cannon, nukes, and e-torps are now easier to distinguish
[*] The stun duration caused by Jani's emp blast is now half a second longer, and the blast range has been slightly increased
[*] The tank's radar range has been slightly increased as well
[/list]
[h2]Whats next?[/h2]
In January I'll concentrate on performance optimizations and bugfixes before being on vacation in February. So don't expect many new features before march.