Cosmic Strike Version 2.1.39 - Patch Notes

Cosmic Strike - The last Sub Sector

Unleash the fury of giant capital ship combat and conquer the stars!

Game intro with voice-over added Gameplay: Battlemeter added to the game. - (See News post, Big Update Coming For Cosmic Strike for more information) Elite Vanguard skills added. - unlock the Vanguard Elite Academy to gain access to elite skills, like nukes, missile strikes, missile turrets, heals, and an all important auto emp missile pulse. New credits formula based on total kills. Secondary Objectives give up to a x5 credits multiplier. Gun turret platform secondary objective added Missile turret platform secondary objective added Healing turret platform secondary objective added Shield turret platform secondary objective added Destructible buildings added to some parts of the game. Players ship shields no longer deal damage. Drone Super Zoom – Removed. Normal zoom in/out increased. Jumpdrive now charges in 8 seconds, was 13 seconds. Ship rotation collisions updated. Resources added to the game. DNA added to the game – Use DNA to level up crew members in the Training Center Enemies drop DNA added. Ships Default detection radius reduced from 3500 to 3000. UI: Score changed to kills. Skill cool-down timers added. Flashing cool down icons to show when a skill has reset. New missile lock-on UI effects added. Turret firing arcs guide added to F2. Go to shipyard pop-up if no ship is selected. Small change to the enemy health bar. Player detection radius circle, changed to dots. Top bar added to Athena base. Improved Players health bar. Win/Lose/Withdraw stats layout updated and improved. Graphics: Player ships now have thruster effects. Mouse parallax added to planet level selection. Flashing red hit effects added to the boogers. New booger blood effects. New warp/jumpdrive transition. Refinery ships added to Athena base. Transport ships added to Athena base. Transport trains added to Athena base. Pickup item text prompt added to the UI. Jumping to (Location) added to the text prompt. Win/Lose/Withdraw backgrounds updated. Options: Auto detect Screen resolution added. Delete local save file added. Sound Effects and Music: New booger death sounds. New missile lock-on sound effects added. Background ambient sounds added to each “room”. New background battle music album added. All background battle music changed from OGG to Wav increasing audio quality. D.O.G. Digital onscreen guide Voice lines added (more on the way) Battlemeter: Boss alarm sound added. Boss alarm flashing icon added. Crew Garrison: Filter crew by stat type added. There is now 6 loadout options. Crew profile now displays icons next to there stats. Athena Base: Navigation icons added to the UI. Cinematic camera added and will active when idle for a few seconds. Vanguard Elite Academy added. Black Market added. - Unlock to gain access to buy currencies. Training Center added. - Unlock to gain access to levelling up crew. Engineering Hub added. - Unlock to gain 50% repairs discount. Sensor array added. - Unlock to gain 500 detection radius increase. Modules: Modules filter options added. Cost of modules increased 1.5 times e.g. from 100,000Credits to 150,000 Credits. Living Quarters: Drop Pods Layout improved. Fixed flux disc using minus tokens. Research Center: Ships stats and layout improved. Shipyard: Ships stats and layout improved. Display ships skills button added. Display ships firing arcs added. Blueprint required button added. Go to research center now added. Aesir: (Player fighter) A small turret gimbal has been added. Bugs: Background resolution scaling bug fixed. Crew error sound when clicked bug fixed.