Content update 1.1 is now available!

One Late Night: Deadline

One Late Night: Deadline continues the story of One Late Night, a horror/mystery game where you play the role of an office worker caught in the middle of the paranormal activity that has broken out in a seemingly ordinary office building. Freely explore the 5 story office complex that houses several different companies.

Content update version 1.1 is now finally here. This is a major content update with many new features, gameplay elements and enhancements added and also various bug fixes. [h1]Full list of additions[/h1] [list] [*]Added difficulty settings for new game: [b]EASY[/b] and [b]STANDARD[/b]. [*]Added multiple visible objective bars for all active objectives (only for Easy difficulty). [*]Added new visual effects. [*]Added support for game controllers (including [b]XBOX 360[/b]). [*]Added a counter notification for the amount of saved lost souls. [*]Added optional objective markers (active by default for Easy difficulty). [*]Added more spawn positions for ghosts. [*]Added “grace periods” to avoid instant game over upon enemy spawn. [/list] [h1]Full list of changes[/h1] [list] [*]Fixed item pickups spawn bugs. [*]Removed sprint animation. [*]Updated several animations. [*]Updated and tweaked the save mechanic. [*]Updated objective descriptions. [*]Fixed objective bar visibility. [*]Fixed several crash errors. [*]Disabled GUI toggling. [*]Movement now freezes while picking up items for less confusion. [*]Fixed several graphical glitches. [*]Updated and enhanced some graphical elements. [*]Updated the soda vending machine graphic. [*]Updated and fixed some gameplay and story elements. [*]Changed the label of setting tab “Sound” to “Game”. [*]Added objective markers option under the “Game” tab. [*]Changed the label of “Mouse sensitivity” to “Look sensitivity”. [*]Fixed enemy “moon walk” bug. [*]Drowsiness doesn't affect you as much on Easy difficulty. [*]A.I updates. [*]Fixed a bug with the key mapping settings. [*]Various other minor bug fixes. [/list]