Following release, several bugs were discovered, two of them game-breaking.
For those who have already completed Chapter 7, [u]we encourage you to play through on this updated version from the end of Chapter 6 before our next release[/u] to ensure all variables are set properly.
While none of these were critical to the central plot, they could result in some incorrect dialogue in future chapters.
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[*]Fixed issue on SteamDeck that was causing Save Game screen to break. On-screen keyboard can now be summoned with [b]Steam+X[/b].
[*]Fixed coding issue that resulted in poor animation performance during the hotel scene
[*]Pathing issue Fixed: If MC rejected Mallory at end of Ch5, it does not end her path, but Ch7 failed to allow the player to continue a physical relationship with her.
[*]Two variables were duplicated from Ch6. They are not story-critical for the most part, but a replay is worthwhile to avoid weird dialogue in Ch8 onwards.
[*]Fixed erroneous reporting in the Chapter Summary about how the MC handled his chat with Jaye when he returned her phone.
[*]Reverted an error in Chapter 2 where a variable was malformed. (Recording if the player hugged Jaye after she arrived on the yacht)
[*]Made the trigger for the Erica phone chat in Ch7 more forgiving, and corrected dialogue to accurately reflect MC's behavior up to that point.
[*]Lowered the love requirement with Mallory to ask Sophie to replicate Bandit from 34 to 31. This value is achievable without pursuing her romantically.
[*]Corrected numerous spelling errors, typos, and flawed grammar.
[/list]
Outstanding issues:
[list]
[*]Some players have reported broken saves.
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