Changelog for Versions 0.75.6 - 0.75.7.5 Alpha

Shades Of Heroes

With the world descending into chaos, will you protect the light, or consume it? Which side will you choose and what forces will you take under your command?

Hello all, it's been a while since the last patch notes. While updates were released, they were a bit sneakier this time. We've taken the time to compile a list of changes that happened during this absence of patch notes, as well as the current version. So here's a changelog of the newest update and previous updates that were not announced [img]{STEAM_CLAN_IMAGE}/36134202/be3fd938f23ac4c04feb83d4bf71701b1754646a.png[/img] [h3]Current Version 0.75.7.5 Alpha[/h3] [list] [*] Added a tooltip in Forge that would display if a card for crafting is currently in a deck [*] Improved Chat response rate [*] Disabled the Guild Button in Chat [*] Made visibility improvements in Forge text [*] Made UI improvements in Forge new card crafted [*] Fixed a few text errors in two items [*] Fixed a bug in Forge that would show the wrong amount of cards available for to use for crafting [*] Fixed a bug in Forge where the recipe amount number always showed 1 [*] Fixed a bug in Forge that would not immediately show newly crafted cards in deckbuilding [/list] [h3]Previous Version 0.75.7.3-4 Alpha[/h3] [list] [*] Fixed a bug with the Wins in a Row achievements constantly resetting and giving no rewards [*] Fixed a bug in Commander Quests where teleporting in a quest sometimes caused the wrong image to appear [*] Fixed a bug in Commander Quests that would sometimes show wrong rewards to appear after a quest resolution [*] Fixed a bug in Commander Quests that would cause the game to freeze when there are duplicate quests ready [/list] [h3]Previous Version 0.75.7.1-2 Alpha[/h3] [list] [*] Clicking in a player's portrait in Chat opens a friend request submenu [*] UI improvements in the arena Chat menu [*] UI improvements in Forge [*] UI improvements in Forge card text [*] UI improvements in Fortune Teller [*] Added an animation in Locksmith when Gold and Diamonds increase and decrease [*] Fixed a bug in Locksmith where the lock boxes and lockpick cost was not shown on the first chest [*] Fixed a bug where having the PVP Queue open prevented players from using class/portrait skills in PVG [*] Fixed a bug where new cards will not immediately appear in deckbuilding to add on a deck [*] Fixed a bug where some players would not get cards from the Commander Trials card pack rewards [*] Fixed a bug where opening the Swamp Shark fight in Treasure Hunter would cause the main hub menu to pop up [/list] [h3]Previous Version 0.75.7 Alpha[/h3] [list] [*] Generals no longer reset from being primary whenever the game is reset, and can be unset from primary [*] Lockpick Diamond cost is now shown in Locksmith when lockpicks are not enough [*] Set a character limit for the Username/Nickname input fields [*] UI improvements in General Quests [*] UI improvements in Recipe Merchant menu [*] Tottoa Noble card now shows the right layout (Neutral Layout) [*] Fixed a bug in the Chat menu where the text will overflow from its frame [*] Fixed a bug where diamonds could not be spent after a general quest was resolved [*] Fixed a bug in Locksmith where buying lockpicks didn't immediately update the number count [*] Fixed a few text errors in the choose a faction text and login rewards text [/list] [h3]Previous Version 0.75.6 Alpha[/h3] [list] [*] Avado High Cleric card now does Ranged damage (0 -> 40) [*] Avado Cleric card now does Ranged damage (0-> 30) [*] Added a new icon for the Divine and Shadow Runes and the Range Weapon items [*] General Quests now have a reset quests button, this gives new quests to take on and resets the current pool (but not the quests already in progress) [*] In the Combat Report, successfully defending against an enemy now rewards the player and the general when visited. Unclaimed rewards from successful repels are indicated with a "!" from main hub [*] Card Pack card rarity chances may now be viewed by clicking the (?) button next to the pack [*] UI improvements in the main hub [*] UI improvements in Buy Card Packs [*] UI improvements on General Quests [*] UI improvements in Chat and overhaul (now with different chat rooms, and the ability to share decks) [*] Moved the Chat button from the Messages menu out in the main hub [*] Updated the Options button UI and moved it to the lower left corner [*] Updated the Options button UI in the arena and added the Chat button (chat now also accessible in battle) [*] Various visual particle fixes [*] Swamp Shark card now shows the right layout (Neutral Layout) [*] Changed the name of Novice Mage card to Novice Cleric [*] Fixed a bug where the Enchanted Arrows card didn't work properly on Frontline cards [*] Fixed a bug where the Love Story Bard ability didn't work properly [*] Fixed a bug that caused Merman Warrior card to cause 0 damage when attacking first [*] Fixed a bug that caused lockpicks to show the wrong amount earned [*] Fixed a bug where Snow Wolves' On Deploy ability will last for more turns [*] Fixed a bug where some summon cards will summon themselves as well [*] Fixed a bug where sometimes the enemy could lay traps on their own field [*] Fixed a bug with the Queen Catherine Card Recipe [*] Fixed a bug with the Lady Dianna Swanheart where Trap Evasion would not work [*] Fixed a bug with Ritual of Healing acquisition and 0 Resource Cost [*] Fixed a bug with the choose a deck menu in the tutorial [*] Fixed an error with the Totem cards description text [*] Fixed an error in Tournament rewards text [/list] There have been a number of exciting new things that are being worked on that we think the community will enjoy. Let's name a few. [list] [*] Extended Class Trees [*] Battlegrounds [*] Clans/Guilds [*] Commander Quests visual update & giving items to Generals on quests [*] Next Commander Trial [*] New Cards [/list] Thank you for reading, stay tuned for more.