Changelog for Versions 0.75.6 - 0.75.7.5 Alpha

Hello all, it's been a while since the last patch notes. While updates were released, they were a bit sneakier this time. We've taken the time to compile a list of changes that happened during this absence of patch notes, as well as the current version. So here's a changelog of the newest update and previous updates that were not announced [img]{STEAM_CLAN_IMAGE}/36134202/be3fd938f23ac4c04feb83d4bf71701b1754646a.png[/img] [h3]Current Version 0.75.7.5 Alpha[/h3] [list] [*] Added a tooltip in Forge that would display if a card for crafting is currently in a deck [*] Improved Chat response rate [*] Disabled the Guild Button in Chat [*] Made visibility improvements in Forge text [*] Made UI improvements in Forge new card crafted [*] Fixed a few text errors in two items [*] Fixed a bug in Forge that would show the wrong amount of cards available for to use for crafting [*] Fixed a bug in Forge where the recipe amount number always showed 1 [*] Fixed a bug in Forge that would not immediately show newly crafted cards in deckbuilding [/list] [h3]Previous Version 0.75.7.3-4 Alpha[/h3] [list] [*] Fixed a bug with the Wins in a Row achievements constantly resetting and giving no rewards [*] Fixed a bug in Commander Quests where teleporting in a quest sometimes caused the wrong image to appear [*] Fixed a bug in Commander Quests that would sometimes show wrong rewards to appear after a quest resolution [*] Fixed a bug in Commander Quests that would cause the game to freeze when there are duplicate quests ready [/list] [h3]Previous Version 0.75.7.1-2 Alpha[/h3] [list] [*] Clicking in a player's portrait in Chat opens a friend request submenu [*] UI improvements in the arena Chat menu [*] UI improvements in Forge [*] UI improvements in Forge card text [*] UI improvements in Fortune Teller [*] Added an animation in Locksmith when Gold and Diamonds increase and decrease [*] Fixed a bug in Locksmith where the lock boxes and lockpick cost was not shown on the first chest [*] Fixed a bug where having the PVP Queue open prevented players from using class/portrait skills in PVG [*] Fixed a bug where new cards will not immediately appear in deckbuilding to add on a deck [*] Fixed a bug where some players would not get cards from the Commander Trials card pack rewards [*] Fixed a bug where opening the Swamp Shark fight in Treasure Hunter would cause the main hub menu to pop up [/list] [h3]Previous Version 0.75.7 Alpha[/h3] [list] [*] Generals no longer reset from being primary whenever the game is reset, and can be unset from primary [*] Lockpick Diamond cost is now shown in Locksmith when lockpicks are not enough [*] Set a character limit for the Username/Nickname input fields [*] UI improvements in General Quests [*] UI improvements in Recipe Merchant menu [*] Tottoa Noble card now shows the right layout (Neutral Layout) [*] Fixed a bug in the Chat menu where the text will overflow from its frame [*] Fixed a bug where diamonds could not be spent after a general quest was resolved [*] Fixed a bug in Locksmith where buying lockpicks didn't immediately update the number count [*] Fixed a few text errors in the choose a faction text and login rewards text [/list] [h3]Previous Version 0.75.6 Alpha[/h3] [list] [*] Avado High Cleric card now does Ranged damage (0 -> 40) [*] Avado Cleric card now does Ranged damage (0-> 30) [*] Added a new icon for the Divine and Shadow Runes and the Range Weapon items [*] General Quests now have a reset quests button, this gives new quests to take on and resets the current pool (but not the quests already in progress) [*] In the Combat Report, successfully defending against an enemy now rewards the player and the general when visited. Unclaimed rewards from successful repels are indicated with a "!" from main hub [*] Card Pack card rarity chances may now be viewed by clicking the (?) button next to the pack [*] UI improvements in the main hub [*] UI improvements in Buy Card Packs [*] UI improvements on General Quests [*] UI improvements in Chat and overhaul (now with different chat rooms, and the ability to share decks) [*] Moved the Chat button from the Messages menu out in the main hub [*] Updated the Options button UI and moved it to the lower left corner [*] Updated the Options button UI in the arena and added the Chat button (chat now also accessible in battle) [*] Various visual particle fixes [*] Swamp Shark card now shows the right layout (Neutral Layout) [*] Changed the name of Novice Mage card to Novice Cleric [*] Fixed a bug where the Enchanted Arrows card didn't work properly on Frontline cards [*] Fixed a bug where the Love Story Bard ability didn't work properly [*] Fixed a bug that caused Merman Warrior card to cause 0 damage when attacking first [*] Fixed a bug that caused lockpicks to show the wrong amount earned [*] Fixed a bug where Snow Wolves' On Deploy ability will last for more turns [*] Fixed a bug where some summon cards will summon themselves as well [*] Fixed a bug where sometimes the enemy could lay traps on their own field [*] Fixed a bug with the Queen Catherine Card Recipe [*] Fixed a bug with the Lady Dianna Swanheart where Trap Evasion would not work [*] Fixed a bug with Ritual of Healing acquisition and 0 Resource Cost [*] Fixed a bug with the choose a deck menu in the tutorial [*] Fixed an error with the Totem cards description text [*] Fixed an error in Tournament rewards text [/list] There have been a number of exciting new things that are being worked on that we think the community will enjoy. Let's name a few. [list] [*] Extended Class Trees [*] Battlegrounds [*] Clans/Guilds [*] Commander Quests visual update & giving items to Generals on quests [*] Next Commander Trial [*] New Cards [/list] Thank you for reading, stay tuned for more.