Hey guys, gals, and nonbinary pals!
Today's update brings primarily graphical overhauls that help to flesh out the game world and make it more of a living world.
One of the things we've done is added some more props to the southeastern town, and adding catwalks between some of the buildings.
[img]https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/35278594/dd797cc99761a0c10ba70adcb411aeb51352f7fa.png[/img]
Moving forward with the same mindset, we've overhauled the old military base. Now it's much bigger, much meaner, and much greener.
[img]https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/35278594/51acd0cb1b811e81e5a92222865555c27d9c4297.png[/img]
Speaking of greener overhauls, we've completely changed the airplane! Now it flies in the direction it's pointing instead of floating sideways, and it's also a non-destroyed plane. Why? Because it just doesn't make sense for a plane to be destroyed and flying.
[img]https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/35278594/ca59feab2e9b2d8d0e7257fc5af67a384c6a4eb9.png[/img]
Our biggest and most exciting bit of this update, however, comes in the form of building interiors. We've been working hard to recreate the buildings in the central town, and now a handful of them have been fully rebuilt with furnished interiors.
[img]https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/35278594/0aad39bcfd6e77bb4b8d987215a39ec6e4b2c20f.png[/img]
Honestly, we've gotta say it looks very good. Now there's more room to hide, more chances to find loot, more corners for danger to lurk around.
[img]https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/35278594/6625911915bd6abe68af518267bda9f15fc9343b.png[/img]
Now on to the coding side of things.
Previously, we were having some issues with the particle effects spawning from the middle of the weapons whenever a gun is fired. Not only did this not look good, but this also did not look good. Did we mention it did not look good?
Needless to say, it's been updated. So now the muzzle flash particle effect will spawn at the exit of the barrel of each gun, just like the real thing!