In Vanguard: Normandy 1944 players fight with their squad to survive in hardcore multiplayer combat for historic D-Day objectives on real battlefields.
[img]{STEAM_CLAN_IMAGE}/34502078/9aa51c7b0d70e489e0a5695f9e036712e986302a.png[/img]
Ahead of our regular fortnightly Saturday Skirmish event on [u][b]Saturday 10th August at 19:00 [u]UTC+1[/u][/b][/u] and with vacation season now upon us we have a minor update with some improvements to Lion-sur-Mer and a HUD fix.
Join us for in-game for this and for future events, which run every other weekend.
You can sign-up for events, get notified of new events and discuss the changes with the team at [url=https://discord.gg/vanguardww2]discord.gg/vanguardww2[/url].
[h3]Summary of Changes:[/h3]
[list]
[*]Fixed: HUD elements overlapping
[*]Lion-sur-Mer[list][*]Fixed: Bullet proof barbed wire fencing
[*]Updated: Walls around map for easier vaulting and better cover
[/*][/list]
[/list][h3]Known Issues[/h3][olist]
[*]Rare bug where objective capture can continue after player dies. Press F to cancel after being killed. [i]We are actively investigating this issue and we have made changes in this update to make it easier to track down the cause.[/i]
[*]Cursor sometimes get stuck on screen. ALT+ENTER can fix this issue for some users.
[*]Steam overlay opens when Alt+Tab back into the game. (Workaround: Change game window mode to full screen window or windowed in Graphics settings)
[*]After extended period of playing, rendering glitch can occur and leave trail behind cursor and other icons. Game restart is required.
[/olist]