Update v.1.1.4 Patch Notes

[b]Fatality Fix: [/b]Resolved an issue where the Fatality animation would get overridden by the push animation. Fatalities now properly execute without interruption. [b]Fence Push Fix:[/b] NPCs can no longer push the player off the fences when their health is critical. [b]Math Logic Fix: [/b]Adjusted game balance logic to improve distribution and overall gameplay fairness. [b]Fight Timer Adjustments:[/b] Fights are now back to 60 seconds based on community feedback. Enjoy the update and keep the feedback coming! 🔥👊