Machiavillain is an evil mansion management and strategy game, inspired by Dungeon Keeper, Prison Architect and all the horror movie clichés! Build your own manor, raise your monsters, set up your traps, and exterminate your victims. But to gain reputation you'll have to slay by the horror movie rules!
Dear fellow Villains,
the electricity is not yet ready, but we made a lot of bug fixes and some improvement based on your feedback :)
So we thought it would be nice to release it before the next content update.
[h1]Improvement:[/h1]
- Buttons to demolish/cancel action (with shortcut).
- Autosave limit the quantity and frequency.
- Add [select all] button.
- Increase gold storage capacity from 500 to 700 Increase Wood normal/evil capacity from 600 to 800.
- Every monster can get a weapon and to compensate psychopath cooldown for weapon is divided in half.
- Esc key bring the setting menu.
- Button to start/stop tasks (Fight/working mod) on individual monster.
- New event manager (virus events shouldn't be close).
- Post office closing during the night (your minion won't bring letter and cross a victim path).
- Clown reworks (don't scare victims).
[h1]Bug fixes:[/h1]
- Victims enter map with bleeding status.
- Victims appears at the bottom left corner after a load.
- Victims not arriving after load.
- Day counter blocked after a load.
- Some mobs respawn after a load.
- Monsters don't bring letters to storage.
- A Push trap placed next to a rotatable wall trap will not push the human when he passed the rotatable wall.
- Mad scientist Achievement unlocks retro compatibility old save.
- Spam email counter is displayed in reverse.
- Rat of the event mystical chest fight each other.
- Dogs can use phones.
- Victims get costume cook after a load.
- Time /day stops increasing.
- Dog increase suspicion when they leave the map.
- Esc key bug on fight skill points distribution screen.
- Hypnotize victim don't phone and are not scared.
- Minion's face doesn't change after recruiting it.
- Music change when food merchants.
- Body part going through walls (and may scare victims).
- Weapons added back to the enemy after a load.
- Hero doesn't drop weapons.
- Victim sometimes sees minions through the walls.
- Can't attack when the target is on a bed.
- Poison of the gaz master doesn't work on victims.
- Merchant sound on arrival can't be heard from far.
- Feedback messages when victims are scared overlay when there is more than one.
Thank you so much for your support, feedback and patience!
Alex & Zimra
[img]https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/27993755/f7cb5d3404d15ee4658a95964343e06f8d5588f9.png[/img]