Machiavillain is an evil mansion management and strategy game, inspired by Dungeon Keeper, Prison Architect and all the horror movie clichés! Build your own manor, raise your monsters, set up your traps, and exterminate your victims. But to gain reputation you'll have to slay by the horror movie rules!
A big ‘thanks’ to all of you who helped us making an incredible launch of Machiavillain possible. We really are happy many of you enjoy the game so much!
Besides the many positive messages we also received reports that our minions still need to fix some bugs. Thank you, that is very helpful.
Joking aside, truth is some bugs would have already been patched, but Murphy's law struck.
Some of you might already know, we are a team of 2, one dev/coder (Alexandre) and one artist (Zimra).
After weeks of extremely hard work leading up to release, the day of the launch, Alexandre's eyes became extremely painful, and we had to go to the emergency room. He had to have a light surgery and he has trouble seeing for now. He is going to get better, but sadly in the meanwhile he can't code.
But the good news is that we are bringing aboard help in form of a coder.
Here are the bugs/issues we have started fixing with the current first emergency patch:
- Save bugs (30% fixed)
- Load bugs (30%fixed)
- Trees growing on floor (fixed)
- Minions stopping working when some rooms are completely closed
- Adding/improving hotkeys
- Proofreading the english version (done)
- Virgin detector (done)
- Rotating walls (done)
We'll release patches as soon as possible.
If you have any suggestions, you can send us a bug report with game data just by clicking on the "Send feedback" button (bottom right) with a short description in the title (so we can pinpoint the problem), it will help solving the issue, thank you!
We are sorry for the delay and share your frustration.
Thank you for your patience and understanding and your amazing support!